Version 19.3
Lords of Illic » Devlog
Hello,
Recently I had a small playtest session and gathered some notes about Lords of Illic. Then in the last two weeks or so I have been forced to spend a lot of time inside. Having already finished Monster Hunter Wilds (with only 35 hrs play time) the result was inevitable.
Bug Fixes:
- Fixed issue with enemy threat turning off unexpectedly
- Fixed bug with pause menu appearing when it isn’t wanted
- Fixed bug when certain menus couldn’t be exited with escape
- Fixed a bug where the click which restarted a map would also click the start game button causing the deployment phase to be skipped
- Fixed a bug where a when selecting a unit a path arrow would appear even though unit is already in its own square
- Fixed a bug where it two range units could not attack from their current space
- Fixed a bug where units with two range abilities did not move to the correct space to use one range movement skills
- Fixed a bug where undoing a movement after a movement skill caused the unit to return to the square they started their turn in, not the square they were moved to
- Fixed a bug where the accessory’s description was used instead of price in shops
- Fixed a bug where boosting ability triangle was not part of an abilities tooltip
- Fixed bug where 40% of the button in the level up menu could not be clicked on
- Fixed missing icon for shadows
- Fixed issue where the button for turn ability charge on / off did not work with shortcuts / controllers
- Fixed a bug where characters would not sheath their abilities under certain circumstances
- Fixed bug where Lucy and Aoi did not start with movement skills
- Updated old level preview images
Levels:
- Improved early levels by giving the queen more abilities
- Adjusted position on the last chapter of chapter one, to make it easier to win without losing a unit
- Moved certain tutorials earlier
- Adjusted map sequence in chapter 1
- Adjusted map sequence in chapter 2
- Added two new levels to chapter 2
- Revamped four levels in chapter 2
- Rewrote / reordered story chapters in the second half of chapter 1
- Rewrote the story of chapter 2
- Adjusted the story of chapter 3
Visuals:
- Added new animation and effect for heal
- Improved visibility when bridge tiles are selected
- Added models for spells and melee weapons that boost the ability triangle
- Added different effects for abilities which boost the ability triangle
- More impressive effect for the ability Phoenix Flame
- Fixed an issue where some effects were cut short
- Updating level preview images
Gameplay Improvements:
- Persistent enemy threat
- Always shows damage range on combat forecast
- Highlights damage numbers which indicate a unit is defeated. Numbers in green when a player unit will defeat an enemy and numbers in red when an enemy unit will defeat a player unit
- Priority for a certain character’s special ability over a Buff abilities
- Unit switch is on by default when selecting units for a map
- Can now see deployed units on the pause menu before starting a battle
- Added a button to navigate to the deploy menu when starting a battle
- Slightly decreased time to start combat
- Use full portraits in more UI elements
- Added a notification for when an item is obtained
- Improved pathing for two range units, allowing specific spaces to be selected when moving the cursor with the controller, WASD and arrow keys.
- Improved display of selected tile display in left hand corner of the screen
- Clearer description of exit button in battle scenes
- Exit button in pause menu on campaign map
- No longer have card UI in battle forecast
- Restart turn button on pause menu again
- Unlock certain characters earlier
Files
LOI Web v19.3.zip 187 MB
28 days ago
LOI Build v19.3.zip 330 MB
28 days ago
Get Lords of Illic
Lords of Illic
Are your tactics good enough to become a Lord of Illic?
Status | Released |
Author | OrangeDrake |
Genre | Strategy |
Tags | Singleplayer, Turn-based Strategy |
More posts
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- Version 19.0Oct 30, 2024
- Version 18.6Oct 08, 2024
- Domain Driven DesignOct 07, 2024
- Version 18.5Sep 03, 2024
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